This time it’s a phone. Last time it was matte textures and more Rembrandt set up, this time I tried to do the opposite of that. I made an advertisement for iphone6 for my assignment. I textured and lit the scene in MAYA.
Tag: Lighting
Regular Lighting
I tried to create an external lighting scene for products. I decided to work on making it less dramatic lighting and more realistic soft lighting. I modeled, textured and lit the scene in MAYA. The timing of the scene is around 5pm
Exterior Lighting
This time I tried out exterior lighting, for the first time. It is a beautiful lighthouse scene, which I textured and lit in MAYA. The time of the scene is around midnight.
LIGHTING INTERIORS : PART TWO
This time I worked on lighting and texturing an art studio file. It was really fun to work on it, I had to try out many light maps before I found how I wanted to show it. I worked on MAYA and MAYA Software Render. The time is around 3:45 in the afternoon when the… Continue reading LIGHTING INTERIORS : PART TWO
Product Lighting : Part One
This week’s assignment was product lighting. I tried playing with a lot of different lightings and textures. But at the end I got it (hopefully) that less is more and stuck to minimalism. Product lighting doesn’t need a lot of different lights. It’s best to stick to basics. The software I used is MAYA.
LIGHTING INTERIORS
Lighting interiors with natural light takes, the direct light and the bounce of light on the walls into consideration. The following is my attempt at lighting in a MAYA. DAY LIGHT: The time is around 7 in the morning. NIGHT LIGHT: The time is around 10 in the night
INTRODUCTION TO LIGHTING
I just started of learning about lighting basics. Rembrandt’s paintings serve as the basis for dramatic lighting still, even after four centuries. The infamous paintings have very intentional in directing one’s eye, in showing depth of character – grave characteristics and a feeling as if there is a lot more than meets the eye (there… Continue reading INTRODUCTION TO LIGHTING